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-rw-r--r--include/shader.h39
1 files changed, 39 insertions, 0 deletions
diff --git a/include/shader.h b/include/shader.h
new file mode 100644
index 0000000..b34fd92
--- /dev/null
+++ b/include/shader.h
@@ -0,0 +1,39 @@
+#pragma once
+#include <cstdint>
+#include <cstdlib>
+#include <string>
+#include <string_view>
+#include <vector>
+
+namespace iris {
+
+struct ShaderDesc {
+ // Name of the shader, filename if loaded from file
+ std::string name;
+ // Source code of the shader
+ std::string source;
+ // Entry name of the shader
+ std::string entry_point;
+
+ // Shader type
+ enum struct Type {
+ eRayGen,
+ eMiss,
+ eClosestHit,
+ eAnyHit,
+ eIntersection,
+ eCallable,
+ eCompute,
+ } type;
+
+ // Compiled binary
+ std::vector<uint32_t> compiled_binary;
+
+ static Type shader_type_from_string(std::string_view type);
+ ShaderDesc(
+ const std::string_view path,
+ std::vector<std::string> defines,
+ std::vector<std::pair<std::string, std::string>> valued_defines);
+};
+
+} // namespace iris \ No newline at end of file